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Secret of the Mimic Characters, Enemies, and Machines

A fixed reference directory for every collected human, threat, performer, costume, prototype, and franchise-reference page connected to Costume Manor.

Quick answer

This directory covers 33 collected character pages plus the game overview: five human-story pages, the Mimic and other threats, workshop machines, costume categories, prototypes, and legacy Fazbear references.

Character directory

Human and animatronic characters

These two top-level categories are read directly from the original game overview JSON. Links are local when a collected profile exists; other entries remain plain text.

Human Characters

Animatronic Characters

Returning

Newly Introduced

Springlock Suits

Mascot Suits character referenceMascot Suits

Demo-Tronic Show Stage Performers

  • Rocktapus character referenceRocktapus
  • Jugband Hippo
  • Jugband Monty
  • Jugband Frogs
    • Mr. Frog
    • Mrs. Frog
  • Xylophone Snake
  • Lasso Pig
  • Juggling Duck
  • Diving Seal
  • Swing Bee
  • Birthday Puppy
  • Birthday Hats
  • Welcome Show Camera
  • Welcome Show Cutouts

Others

  • Mannequins character referenceThe Mannequins
  • Carter Carterpillar (Cutout)
  • Snail (Cutout)
  • Dancing Poodle (Cutout)
  • Astronaut Monkey (Cutout)

What this directory contains

This is a fixed reference catalogue, not a list of 34 playable people. The collected set contains one game overview page and 33 linked pages. Some pages describe a person or an enemy; others describe a group, a wearable costume, a utility machine, or an older franchise character used for comparison.

TypeIncluded pagesHow to read them
Human storyArnold, Dispatch, Edwin Murray, Fiona Murray, David Murray, Minor CharactersThe recovery mission and the Murray family background.
Main dangerThe Mimic, Jackie, Big Top, Nurse Dollie, Party Time Chica, White Tiger, Sleepy Moon, ProtomimicsThreats, chase spaces, or hostile forms connected to the manor.
Workshop castMr. Helpful, Mrs. Helpful, Puppet Crew, Digi-Typer, Clean-O-Vac, Rocktapus, MannequinsStage, office, maintenance, display, and guidance machines.
Wearable or grouped equipmentMascot Suits, Pirate Captain, Springlock Monty, BubCostumes and suit systems; they are not automatically independent characters.
Prototype and legacy referencesFreddy Fazbear, Bonnie, Chica, Foxy, Fredbear, Cupcakes, Spring Bonnie, SpringtrapWider-series reference pages. Only their material explicitly connected to this game belongs to its cast.

Human story and plot figures

NameFixed role in the reference set
ArnoldFazbear technician and player character. He enters Costume Manor to recover company-claimed prototype assets.
DispatchRemote voice contact who gives Arnold task and access instructions.
Edwin MurrayEngineer, inventor, former Murray Co. owner, and creator connected to the Mimic project.
Fiona MurrayCo-owner, character and costume designer, puppeteer, and David's mother.
David MurrayEdwin and Fiona's son; his family history is central background for the Mimic story.
Minor CharactersA collection page for smaller references such as Edwin Murray Sr. and Recovery Team 12 rather than one individual.

Human Characters

Core enemies and encounter characters

NameFixed role in the reference set
The MimicThe central adaptive prototype endoskeleton and the connecting threat across Costume Manor.
JackieLarge jack-in-the-box performer and an early major threat.
Big TopTicket-taking show machine in Big Top's Showroom; associated with the early encounter space.
Nurse DollieNurse-themed recycling-area machine with patrol and furnace-sequence forms.
Party Time ChicaChica's Party World mascot form used in warehouse and Admin Wing encounters.
White TigerDavid-linked toy and mascot image that also appears as a secondary threat.
Sleepy MoonMoon-themed wearable costume associated with Moon.exe and the hidden showroom route.
ProtomimicsA group of smaller prototype machines that act as secondary enemies.

Machines, performers, and grouped cast

NameFixed role in the reference set
Mr. Helpful / Mrs. HelpfulSmall bear machines for employee guidance, motivation, and optional explanations.
Puppet CrewPirate-stage puppet group: First Mate Foxy, Puppet Roxy, Kit, Bawson, and Renard.
Digi-TyperWarehouse manager-office document and fax machine.
Clean-O-VacSmall automatic vacuum designed by Edwin.
RocktapusOctopus performer in the Welcome Show and puppet-stage material.
MannequinsFixed mannequin machines around the facility that create a smaller obstacle or noise risk.
Mascot SuitsA category page for the manor's wearable mascot shells and their variants.

Suits, prototypes, and legacy names

The following names are present because their pages were directly linked by the game overview. They should not all be described as newly introduced enemies.

GroupNames in the collected data
Springlock / wearable suitsPirate Captain, Springlock Monty, Bub, Prototype Spring Bonnie, Prototype Fredbear
Mascot inventoryBirthday Puppy, Sharpay, Hedgehog Hudgie, Lyrical Lemur, Mycellium Men, Swing Bee, Jester Mascot, Party Time Chica, White Tiger, Sleepy Moon
Prototype performersPrototype Freddy, Bonnie, Chica, Cupcake, Foxy, and the Protomimics
Legacy character pagesFreddy Fazbear, Bonnie, Chica, Foxy, Fredbear, Cupcakes, Spring Bonnie, Springtrap

Animatronics and Costume Suits

Reading rules for this catalogue

  • A person explains the mission or family history.
  • A core enemy can define an encounter, chase, patrol, or survival rule.
  • A machine or performer may identify a room or show concept without being an active pursuer.
  • A suit is equipment or a shell unless the page specifically identifies an independent machine using it.
  • A legacy page can contain series-wide history. It is included for reference, not as proof that every version appears in this game.

For a route, room rule, or item location, use the complete walkthrough instead of treating a character name as a gameplay instruction.

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